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Workshop, February 26, 2009. Invitation.

The workshop about Virtual Worlds at Roskilde University is near: we will play, have fun, and do some serious work as well. So, welcome to the upcoming third workshop in the research project...

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Paper, Study in Progress: Sense-Making in Virtual Worlds

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Virtual Worlds Research Group Workshop, February 26th

For the afternoon of our winter workshop, Dr. CarrieLynn D. Reinhard made two presentations about her work.  First first presentation focuses on innovating methods for studying virtual worlds,...

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Making-Sense of Moving in 3D

The title of this post points out the curious occurrence I had today while in the midst of conducting my study on sense-making in virtual worlds. The facts are these — highly abridged: In the study,...

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Metrotopia as a Laboratory

The idea behind the design of Metrotopia – a City of Superheros and -heroines – is to create a virtual worlds’ laboratory which we can use for experimental research on issues, questions, and problems...

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Media Reception Experiments

The video in this posting demonstrates the various virtual worlds being utilized in CarrieLynn D. Reinhard’s study about people’s sense-making the innovations in entertainment media.  While not real...

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August workshop summary

The project workshop was held on August 20th at Roskilde University. At the meeting Sisse Siggaard Jensen gave a short report of recent project activities. She also presented some of the new directions...

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Posters on Virtual Worlds Entertainment Study

These posters were created for two conferences in September, 2009, to provide general information about the study on the reception of entertainment in engagings with virtual worlds.  Along with general...

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Research workshop: Making Sense of Virtual Worlds and User Driven Innovation

Participant information and Streaming, Twitter: #VWworkshop The research team of the Virtual Worlds Research project at Roskilde University is excited to announce a 3-day cross disciplinary research...

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Virtual World as Pain Medication

Virtual reality has long been used, or sought to be used, for therapeutic purposes. Giuseppe Riva and others have been interested in the applications of virtual reality and virtual worlds for medical...

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